Released Games & Demos – November 2018

rpgmgames:

Congratulations to all the devs who completed their projects and demos last month! Click the titles for links to downloads.

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Blade of Acrimony
Release date: 11/03/2018
Developer(s): @frostnoble 
Genre: Fantasy, RPG

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Circuit (DEMO)
Release date: 11/29/2018
Developer(s): @cosmic-latte-games 
Genre: Sci-fi, Adventure, Puzzle

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City of Bones
Release date: 11/26/2018
Developer(s): @veynngames 
Genre: Horror, Exploration

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Dolorific
Release date: 11/27/2018
Developer(s): @froggetsinternetz 
Genre: Horror, Exploration

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Fading Remnants
Release date: 11/29/2018
Developer(s): @plueschkatzeart, Gabrelik, Futrchamp, Hiddenone 
Genre: Puzzle, Adventure, Visual Novel

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Fear
Release date: 11/28/2018
Developer(s): @roooodworks 
Genre: Horror

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Handsome Ransom
Release date: 11/30/2018
Developer(s): @blankd 
Genre: Fantasy, RPG

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Let’s Make a Game!
Release date: 11/26/2018
Developer(s): @scitydreamer 
Genre: RPG

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Mirror Mirror
Release date: 11/28/2018
Developer(s): @northstartales 
Genre: Supernatural, Adventure

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The Clockwork Prince
Release date: 11/25/2018
Developer(s): @zmakesgames 
Genre: Fantasy, Adventure

Your game isn’t here? We must have missed it so shoot us a message!

cosmic-latte-games:

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When a lonely little alien is stranded after a crash, an unlikely partnership is formed between them and an odd girl who is determined to help them get back to their ship. Where is their ship, you ask? The moon, of course!

CIRCUIT is a short sci-fi puzzle/adventure demo created in a month for the 2018 Indie Game Making Contest. It should take around 20 minutes or less to complete! 

Includes:

a lighthearted story

puzzles to solve

many beautiful stars!

DOWNLOADS: 

✨ON ITCHIO
✨ON RMN  tba!
✨ON GAMEJOLT  tba!

If you enjoy our game, please remember to vote for it! (every vote counts!)

If you have any questions, concerns, or bug reports, you can send us a message and we’ll try to get back to you ASAP!

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Thanks a bunch for your interest & continued support!

💛 Team Cosmic Latte

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gaming:

Indie Game Spotlight: Tales From Toppletown

This week’s Indie Game Spotlight comes bearing the gift of Game Boy nostalgia. Tales from Toppletown is a short quest-based RPG that allows you to play as a reclusive critter—your choice of a mouse or cat. You start out going into town to run some errands and, like the beginning of so many games, everything is just fine. Along the way you learn of a dangerous giant lurking in the mountains. Yikes.

We had the opportunity to chat with the game developer and illustrator behind Tales from Toppleton, Kayla D. (@leirin), and ask them what inspired the game and how they keep from burning out as they finish it for release.

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What inspired the story behind the game?

Having no prior experience with creating games, I didn’t want to create a novel-length story for my first project. I knew I wanted to make something a little like the Hamtaro games, especially Ham-Hams Unite for the Game Boy Color where you were basically just interacting with a small area of characters and everyone’s needs would sort of overlap. It’s a similar motif to some other RPG-Maker games like Very Pink Game and Melon Journey, which I have enjoyed.

Developing video games can be tiring, how do you keep yourself from burning out? 

Taking breaks to work on other projects so you don’t burn out all your creativity in one place is helpful. As an illustrator I always have new pictures in mind [that] I want to create, along with my webcomic Sugar Stars (@sugarstarsofficial), and other projects still in the pipeline…

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How did you choose the style for the game?

The visuals are sort of a Game Boy pastiche with a very specific, slightly muted color palette—there’s a lot of white so it has this kind of cold, wintry look, but dotted with lots of flowers and colorful characters so as not to be gloomy. Admittedly I hadn’t done much pixel art since grade school (back when we all made sprite comics) so it was difficult at first to adjust. I think making sure all of the graphics are satisfying has taken up the most time of the whole process.

Would you rather be able to breathe underwater, or have the agility of a cat?

As sweet as breathing underwater sounds, having a cat’s agility would come in handy far more in day-to-day life. For instance, when you’re with someone you don’t actually like and they’re about to ask if you’ll be free on Tuesday to hang out, you can leap onto a rooftop before they finish the question.


Wanna stay in the know with updates to Tales from Toppletown? Follow @leirin on Tumblr!